These articles are about software for origami design. Some of them include download links.

Articles - software

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  • In 1999, I became interested in a family of origami modulars composed of interwoven polygonal frames and/or polyhedral skeletons. This page describes the analysis.
  • This page contains various and sundry links to web pages that combine origami with mathematical or scientific applications.
  • The secret to simulating airbags turned out to depend on the origami molecule, a family of patterns originally developed by origami artists to build bigger and better insects.
  • Since 1989, there have been several highly successful international scientific conferences exploring the interactions between origami, mathematics, science, and (since 2001) education.
  • The Fourth International Conference on Origami in Science, Mathematics, and Education, was held at the California Institute of Technology in 2006.
  • A listing of all of the articles I've written or posted to OrigamiUSA's online magazine, The Fold.
  • A C++ program for the design of tree-like origami figures: things like insects, arthropods, mammals, and basically, anything with appendages.
  • A Mathematica notebook for the design, analysis, simulation, and production of origami structures and mechanisms.
  • A (very old) Object Pascal simulator for origami that lets you manipulate the paper on-screen.
  • A C++ program that generates very efficient approximate and exact folding sequences for specified points and lines in a square.